AI Insights · Timothy · January 2023
Top 5 Hypercasual Games in Turkey Q4 2022 Performance Review
A review of the performance of the top 5 hypercasual games in Turkey during Q4 2022, highlighting key trends in downloads, revenue, and active users.
In the fourth quarter of 2022, Turkey's hypercasual gaming market saw significant activity among the top five games. According to data from Sensor Tower, here is an overview of the performance of these popular titles.
Bus Simulator : Ultimate by Zuuks Games experienced notable fluctuations in its weekly metrics. Weekly revenue peaked at approximately $7K in mid-December, while downloads saw a significant rise, reaching around 60K in the week of December 12. Active users fluctuated, peaking at nearly 200K in late September and then experiencing a slight decline to 147K by the end of December.
Sweet Dance-TUR from Uniugame showed a steady increase in weekly revenue, culminating at about $1.6K in mid-December. Downloads remained relatively stable, with a notable spike to 1.6K in the last week of December. Active users saw a gradual decline from 7.5K in late September to around 6K in mid-December, before rebounding to 7.6K by the end of the quarter.
Truckers of Europe 3 by Yalcin Senturk experienced a consistent decline in weekly downloads from a high of 149K in late September to around 17K by the end of December. Revenue followed a similar downward trend, stabilizing at around $460 in mid-December. Active users also decreased, starting at 482K in late September and settling at 213K by the end of the quarter.
Secim Oyunu 2 by Yeti Interactive saw a gradual decline in both revenue and active users. Weekly revenue started at $878 in late September and dropped to $249 by the end of December. Downloads peaked at 15K in early December but fell to 6.7K by the end of the month. Active users exhibited a similar trend, decreasing from 13K in late September to 9.1K at the end of December.
PetrolHead : Street Racing by Lethe Studios maintained a relatively stable performance throughout the quarter. Weekly revenue hovered around $400, with a slight peak at $523 in mid-November. Downloads varied between 3.5K and 6.5K, with a notable increase to 4.6K in the last week of December. Active users showed minor fluctuations, remaining around the 30K mark for most of the quarter.
For more detailed insights and data, visit Sensor Tower.